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Post by lasersniper on Dec 13, 2015 15:32:35 GMT
Long story short, having a star wars marathon day in about an hour, playing eote as a part of that, spent most my time prepping the party and not the game I am running, I have morning sleep in my brain and cannot think.
Could you guys do me a BIG favor and give me a couple of star wars adventure hooks for scoundrels? Please?
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DM Rowan
Adventurer
The DM Renaissance is in full swing!
Posts: 96
Favorite D&D Class: Bard/Paladin
Favorite D&D Race: Half Elf
Gender: NB Lesbian
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Post by DM Rowan on Dec 13, 2015 17:26:35 GMT
Scoundrels, huh? Could we have a brief description of perhaps occupation or whatever?
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Post by lasersniper on Dec 13, 2015 19:20:01 GMT
Theif who hates empire, pilot who is a galactic photagrapher, bounty hunter who is Jane Cobb
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Post by joatmoniac on Dec 13, 2015 21:20:17 GMT
Have them being chased for something they just got/stole. That thing is also leading them to another thing they need. Aka National Treasure them, haha.
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Post by friartook on Dec 13, 2015 21:54:52 GMT
Team gets hired to move a contraband cargo of weapons to a rebel cell. When they reach the rendezvous, they find imperials hovering in the wreckage of the rebel installation instead. When/if they escape, and they examine the shipment, they find it isn't weapons. It's something else. Not something the rebels need, but something the rebels are trying to keep out of imperial hands...
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DM Rowan
Adventurer
The DM Renaissance is in full swing!
Posts: 96
Favorite D&D Class: Bard/Paladin
Favorite D&D Race: Half Elf
Gender: NB Lesbian
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Post by DM Rowan on Dec 13, 2015 22:02:16 GMT
I was thinking maybe a distress call from a ship being boarded by imperials nearby. Bcause the one hates the empire they wpuld probably help. I didn't have much else. My oher ideas were kinda stupid
edit: just read friar tooks post and thought, if one of your pcs is jane, what if the thing they were trying to keep from the emire was a person, kinda like river, where like, idk maybe if the force was strong with them and the rebels were trying to get them to a jedi and not let them become a sith? Idk, im rambling.
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Post by Tesla Ranger on Dec 13, 2015 22:27:45 GMT
If you're have at least one Firefly fan (what with Jayne) you could try giving them a Firefly-ish mission. They get hired to move McGuffin from planet A to Planet B. Of course, first they need to pick up McGuffin but someone has a powerful disagreement over that. By the time they get McGuffin on the ship, they might have the Empire on their tail so then they've got to try giving them the slip. If they manage that then some group of ruffians could be after them. Or perhaps the ship breaks down. Or maybe they're stuck somewhere while the heat blows over. You could keep throwing obstacles at them ad nauseum.
A few random other notions: - Capturing an Imperial Officer and delivering him to the rebels - Digging up intel on Imperial Big Bad (probably good for the photographer) - Maybe a doomed mission to get intel on the Death Star (unless one of them is a Bothan) - Bombing a depot - Maybe Jayne's gal (or favorite gun) has gone missing on Nar Shadda and they want to find her
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Post by lasersniper on Dec 14, 2015 8:54:56 GMT
Whew thank you guys. Marathon success with a decent adventure about the group trying to stop an assassination while being chased down by the perpetrators because of the info and proof they hold about it.
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Post by frohtastic on Dec 15, 2015 0:33:09 GMT
Whew thank you guys. Marathon success with a decent adventure about the group trying to stop an assassination while being chased down by the perpetrators because of the info and proof they hold about it. Sounds like its time for,,,, story time!
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Post by lasersniper on Jan 2, 2016 14:51:41 GMT
Whew thank you guys. Marathon success with a decent adventure about the group trying to stop an assassination while being chased down by the perpetrators because of the info and proof they hold about it. Sounds like its time for,,,, story time! YAAAAAAWWN woah that was a good December hibernation. Time to get back to the forums. Figured I would start with getting back to this post since your combined helped me overcome my mini DM's block. So lets see. The game started out with the the party landing their old YT-1300 freighter down on Nar Shaddaa. The Bounty Hunter had a huge bounty on his head an their ship was in a fight that badly damaged their hyperdrive. They where stuck on the planet and and very little cash to repair the ship, and they desperately wanted to get off world. Which was a combination of the Bounty Hunters large bounty and that the Pilot owned a ton of money to a Dugla the Hutt (Nar Shaddaa is run by hutts so he didn't want word spreading to the wrong ears). They made their way to the closest mechanics shop which, lucky for them, was just having a black light sale. Unfortunately, because of the great sale, the store was swamped with beings who were fighting over parts and specials. Diving headfirst into the crowd, the party started fighting for random parts since they had no clue what was wrong with their ship. During the chaos, the Bounty Hunter got into a fight with a wookie and ended up choking the wookie out, while the Pilot was getting some great photos from under a table. After the brawl the crowed store gave the group wide birth and they were able to speak to the main mechanic who said he would send someone to take a look at their ship. And they left, with the thief dragging his pants laden with stolen goods he procured during the chaos. Someone from the store came to the ship and began to poke around. Knowing the had little cash, the Bounty Hunter went looking for some easy local bounty's to help with whatever it was going to cost. Meanwhile the Pilot and Thief counted out the stolen loot and figured they could sell the lot for about 1,000 credits. The guy from the mechanics shop, a jawa btw, finished his inspection and gave them a detailed report on what was wrong and how much it was going to cost. However since they didn't speak jawaesse, it was communicated via sign language. Long story short, the found out from the Jawa that the computer core for their hyperdrive was fried and its energizing fins. Repairs would "3". That is all they got from the Jawa before they signed the paperwork and agreed to the repairs. That 3 btw meat it was going to cost 3,000 credits for repairs, but they don't know if the Jawa meant how long it would take, how much it was going to be, or if it was some kind of okay sign for Jawa's. Yet they signed the papers . After the Jawa left, and Hunter Killer droid knocked on their ship on behalf of Dugal the Hutt. Apparently she was on planet and wanted the Pilot to stop by a Hutt Ball happening soon to discus "business". After delivering the message the HK droid also asked about "any other members of the crew that might help with the Pilots debt", but the Pilot was loyal to his crew mate. Unfortunately the Thief left the Bounty Hunters room open and released his hunting bird, which immediately flew out of the ship squawking the Bounty Hunters name. The HK droid promptly left to chase the bird. Meanwhile, the Bounty Hunter was tracking down a information thief that had stolen some intelligence from a local Hutt. He tracked him down to some rundown apartments, where he accidentally triggered a bomb left by the guy. He survived and was able to scavenge a peculiar looking motherboard and some casing from the wreckage. It was a custom job made by a jeweler/electrification Sy Snootles alien. After some persuasion, she gives up her client and tells the Bounty Hunter that the motherboard was the main piece for a small droid brain she had helped the target with. It was built to detect and identify specific smells and travel to them. It was mostly geared to distinguishing species. Taking the casing to another specialist, he found out that the casing was actually pocketed with several containers along the outer shell, with places for explosive charges, some internal circuitry, and a self propelling motor. The final piece of the puzzle fell into place when the Bounty Hunter went to a store that built and sold specialty aroma emitters for races that perceived smell greater then most beings. He said he was swamped because of a huge order of emitters he was suppose to get to the annual Hutt Ball TODAY. So guess where he went off to . Meanwhile, the Pilot and Thief got into their "Best clothes" and walked to the Ball to the tune of "Sharply Dressed Man". When they got their, the saw that the ball was taking place on a piece of skyscraper that was on its own little island sitting in a the center of a circular chasm. For reference, Nar Shadda is like Coruscant for criminals. There were regular ferry's across on floating industrial reposular lifts. The two were given a "special" lift with 2 armed guards to accompany them across. After unsuccessfully trying to smuggle weapons across, the Thief decides to try and jump the 2 very heavily armed guards when they are halfway across. The Pilot stays to the side and tries to stay out of it while the Thief solos them.....that is until the Bounty Hunter sees the commotion and starts helping the Thief from his sniping position from a building roof. After some shenanigans, the reposular lift is damaged and starts to tilt, throwing a guard off the side. The Bounty Hunter is firing away until his hunting bird lands on his shoulder. The bird starts saying "Hello Danger, Hello Danger" and the Bounty Hunter rolls away barely missing being shot by the HK droid that followed it. On the reposular lift, the Thief manages to wrestle the last guard to the edge, and then the entire platform shudders and tilts even further, throwing the guard off the side and leaving the Thief hanging from a knife he stabbed into the flooring. He pulls up the Pilot who almost fell off and they make it to the other side of the chasm. Pulling themselves up to the landing zone, the two of them look up to see 4 Gamorrean guards in tight suits staring at them with their weapons drawn. Meanwhile, after a shooting match where the Bounty Hunters bird gets gunned down into a bloody mess, he charges the HK droid who opens up a rocket launching compartment and fires it at him. The rocket misses and blows the Bounty Hunter right off the ledge into the chasm. We ended with the HK droid looking over the edge, nodding, and walking away. What THEY didn't see is the Bounty Hunter hanging rag-dolled over a pipe further down the chasm. They want to play again and I am excited.
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