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Post by dmmadmaxi on Jun 30, 2015 22:13:39 GMT
This is the NORTHERN HALF of the known world in a homebrew setting called: Anchor-Head which my father and I have been working on together over the last 20ish years. He originally created this world for him and his friends to play in while he was in the Navy during the late 80s and early 90s. This was then carried over into my time in the Army. All together we have about 20ish years on this setting, his setting is much more defined/developed and mine is relatively new to it. We've combined his ideas with mine and created this setting which I am working on compiling all the homebrew data into (hopefully one day) a module which I can share with others.
This is the a picture I took and edited via gimp to show cities and political outlines (since its on 11''x14'' I need a larger scanner before I can scan/edit it). Northern Pretaeus
EDIT: Original has been deleted! Sorry for the confusion!
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Post by dmmadmaxi on Jun 30, 2015 22:29:14 GMT
This is a WIP (Work In Progress). Currently mapped there are 4 - Noble houses and 4 - Sovereign nations. In the current campaign I am running the world Anchor Head is in its 3rd age. Slowly recovering from a devastating 100yr long war called the 'Sin War'. Most kingdom's of old have been destroyed, Thorunill is the longest standing kingdom and was founded during the end of the 'Sin War'. Rhunemarr is a kingdom centered and focused around arcane magic. Home of the ONLY Arcane Academies it is highly regulated, requiring magic users to be 'certified' by the school or purchase a license to use magic in the boundaries of Rhunemarr. Port Xavier is a large metropolis port town which has remained neutral in many in all politics. Lastly Jha'Tira is a desert city/kingdom built by a somewhat oppressive sultan who hordes the resources of the local oasis which the kingdom is built around.
The areas controlled by the noble houses were granted to them by the already existing sovereign nations. Since the kingdoms of old are gone, houses of nobility sometimes rise up to run an area. This leads to a ever changing world which can be influenced by the coming and going of noble houses AS WELL as Sovereign Nations. There is a tribunal which is held about every 2 to 3 years. This tribunal approves or denies those applying to become nobility and sovereign nations. In order to obtain nobility you have to have a certain amount of wealth, supporters, and good deeds to present to the council. In order to become a Sovereign Nation, a noble house has to improve its wealth, amount of support, and condition of the area it currently is running.
Again this is all a WIP, so if you have any feedback feel free to post it!
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Samuel Wise
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Favorite D&D Class: Warlock
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Post by Samuel Wise on Jun 30, 2015 23:53:40 GMT
One of the best maps I have seen. Ever. I also love the "story lineage" that is a great idea of your father passing down a world (and it's almost Tolkienish).
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Post by dmmadmaxi on Jul 1, 2015 0:12:21 GMT
*****SPOILER***** IF YOU ARE PLAYING IN MY GAME OF ANCHOR HEAD DO NOT READ BELOW
His part of the world has yet to be "discovered". It also has a few nasty secrets that are good and BAD for finding it. A)That landmass only has ONE developed area which is HIGHLY PROTECTED by a high level GUILD/NPC GROUP. B)That entire landmass is known to be INFESTED with drow and different creatures that he and I have come up with. Including a race of 'super-orcs'. Not to be confused with Tolkiens' Uruk Hai. This group of 'super-orcs' was created by one of our MAIN antagonists for the world. Also to the east of the mainland is the Eastern Kingdoms which I have not mapped yet, there are currently 3 different clans that rule in that area. Their lands are still somewhat caught in war among each other, with smaller rival clans rising and falling constantly.
PS: Thank you a ton for the compliment!
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Post by joatmoniac on Jul 2, 2015 8:37:55 GMT
I agree with Almarianknight in that this is such an awesome story to have the world be passed from father to son, and the stories and development continue. Not only that but the world sounds awesome, and that map is very well done. Is that a full world map or just the Northern area?
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Post by dmmadmaxi on Jul 2, 2015 12:56:06 GMT
I agree with Almarianknight in that this is such an awesome story to have the world be passed from father to son, and the stories and development continue. Not only that but the world sounds awesome, and that map is very well done. Is that a full world map or just the Northern area? Yeah a lot of what he created is in a undiscovered area, there are hints throughout the world about this 'other place' which sometimes DRIVES the people who play in the setting nuts! Just listening to him talk about the actual city of Anchor Head (which the setting is named after) and those involved with all things Anchor Head is amazing. If he had the know how to write a series of books about it, the series would be ABSOLUTELY NUTS! Hell the one time some of my friends and I got to play in his setting it was INTENSE! The monk I was playing at the time created his own school of martial arts, which specialized in fighting Drow and defending Anchor Head. We have talked at length and progressed his setting to match what I have come up with. We've even created more NPC groups (both good and bad) together. It was rather cool spending that summer constantly coming up with new content. Thanks again for the compliments! I love this world and I feel that it shows. So that picture is only of the Northern Continent, there is a Southern Continent that is still be 'completed'. I originally intended for players to begin on the Northern continent (until my desktop fried the other day), with the option to explore the Southern Pretaeus as well as the Eastern Empires. If anyone ever has any questions about building the physical world please feel free to ask! I have a BA in geography and I am essentially a certified computer cartographer (GIS). I really love building worlds!
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Post by joatmoniac on Jul 3, 2015 4:56:58 GMT
That is an awesome set of skills to keep in mind! I love that your players have tasted the other side side of the world, but don't get to eat there very often. Hope that you and your dad keep working on building out the world as much as possible, and get something together officially.
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Samuel Wise
Demigod
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Posts: 989
Favorite D&D Class: Warlock
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Post by Samuel Wise on Jul 3, 2015 17:20:35 GMT
I agree with Almarianknight in that this is such an awesome story to have the world be passed from father to son, and the stories and development continue. Not only that but the world sounds awesome, and that map is very well done. Is that a full world map or just the Northern area? Just listening to him talk about the actual city of Anchor Head (which the setting is named after) and those involved with all things Anchor Head is amazing. If he had the know how to write a series of books about it, the series would be ABSOLUTELY NUTS! I have one friend, a very elderly gentlemen, who wrote an entire novel off the world he was building. Shortly after that (or was it before?), I had the idea for Älmara. That was a long time ago, but I still have the rough draft of the story he wrote. Stories like that, passed down from person to person, are the best to have. Only, our culture has made very little time for stories.
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andywmason
Squire
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Post by andywmason on Jul 5, 2015 14:52:54 GMT
I absolutely love this idea of passing it down, hopefully one day I shall have a child enamoured with D&D. On that day I will dig out my old maps and world notes, pass it over to them and say, "Here, this is your world now," with a tear in my eye. "Go forth and prosper." Then they'll call me an embarrassing fool and continue the legacy.
I also really like the unmarked islands on the map. I'd have to grab a ship over there at some point if I was playing in that world so please, keep us up to date on your progress. My curiousity is piqued.
And to mention the look of the thing, it is a beautiful map, well done.
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Post by friartook on Jul 9, 2015 20:16:16 GMT
I absolutely love this idea of passing it down, hopefully one day I shall have a child enamoured with D&D. On that day I will dig out my old maps and world notes, pass it over to them and say, "Here, this is your world now," with a tear in my eye. "Go forth and prosper." Then they'll call me an embarrassing fool and continue the legacy. First off: lovely map Maxi! Very cool and well thought out. You can tell years have been put into it. I believe places like FedEx/Kinkos have large format scanners one can use for a fee. andywmason: Be careful what you wish for. My kid is into D&D. He's 10, and he already has two notebooks full of homebrew monsters and magic items. He used to draw mazes on graph paper, so I suggested one day that he should do the same with a dungeon for me to run through (he likes DMing). I came home from work the next day to his eager demand to run a dungeon he made. We didn't get all the way through it, so later that night, I sneaked a peek. Here's what I found: He's 10 years old and already better at dungeon design than I am. If I try to hand over my homebrew world in a few years...well, he's a nice kid. He'll probably just smile condescendingly, take the material give me a fake, "Oh, yeah, I really wanted socks for christmas" thank you. Oh well. What better goal can we have as parents than to hope our children surpass us in every way.
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Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
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Post by Samuel Wise on Jul 9, 2015 20:57:20 GMT
I absolutely love this idea of passing it down, hopefully one day I shall have a child enamoured with D&D. On that day I will dig out my old maps and world notes, pass it over to them and say, "Here, this is your world now," with a tear in my eye. "Go forth and prosper." Then they'll call me an embarrassing fool and continue the legacy. He's 10 years old and already better at dungeon design than I am. Now there is a dungeon! If anyone saw my maps when I was that age... Let's just say they certainly weren't that good! Friartook, that is really awesome!
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Post by joatmoniac on Jul 9, 2015 23:10:01 GMT
If anyone saw my maps when I was that age... Let's just say they certainly weren't that good! Friartook, that is really awesome! That is why I almost always stick to graph paper because without it things can get a little crazy. Rather they just take a really long time to make them nice, haha. Also, that is some awesome work for a 10 year old that's for sure. I wasn't even into the game at that age, nonetheless cranking out dungeon design and homebrew monsters and magic items. Hopefully that affinity lasts and we all end up buying the newest book your son writes!
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Post by dmmadmaxi on Jul 11, 2015 21:27:28 GMT
No kidding. I am sitting at home watching my 17 month old play with the toddler version of legos and hoping that when he gets old enough that he too will get into my hobbies of RPGs and Table Top games like WH40k. My family is known for having boys, I think there is like one girl in seven generations (my cousin Aurora). So I am hoping that my three, possibly four boys all like to do things their dad does!
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Post by dmmadmaxi on Aug 3, 2015 21:13:47 GMT
Hoping to have an updated version of the map going up later this week with more cities and a few other things!
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Post by dmmadmaxi on Aug 5, 2015 21:50:48 GMT
As promised here is the updated world!
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