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Post by joatmoniac on Jan 6, 2016 21:11:41 GMT
The idea that I couldn't get away from while recording the episode, editing it, and then listening to it again when it came out was to play would you rather but with a D&D/dilemma twist to it. So, for the fun of it, let's play that game! The first person offers up a "Would you Rather X or Y?" question. Then the next person answers the first person, then proceeds to ask their own question. It can be as funny or serious as you want.
I'll start it off with:
Would you rather fight an ancient dragon sized kobold or 10 kobold sized dragons?
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Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Jan 6, 2016 21:22:48 GMT
A battle with a Dragon sized kobold sounds absolutely stellar. Now that would be a battle to remember!
So, you and your party are walking through a dungeon and come across a portal that will literally change your soul if you enter, however it will shut and allow the other players to continue (for it blocks the way out of the dungeon). Now, you personally were given a letter that only you could decipher and it would save the King of the Realm. If you walk through the portal, then you will be rebirthed as a completely different person and will forget the letter and the King will be doomed. However, if a friend enters the portal he will be (you know this because of the letter you have) become a great, unstoppable evil in this world. Would you rather go through the portal, allowing the king to die, or sacrifice a friend who will become a force of evil (note, if you your enter the portal, no evil will arise).
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Post by dm_mainprize on Jan 6, 2016 22:33:53 GMT
I would say go through the portal, kings can often turn to tyrants. At least going through the portal my friend doesnt turn to the dark side causing me to have to cut off his legs, an arm, throw him into a volcano, bury his now dead wife and separate and hide his new born children just so they could one day be reunited and one follow the path of a knight only to learn that the enemy of all that is deemed good is actually his father...
Would you rather steal from a beholder the crown of a long dead king to return to his grandson in order for him to claim the throne and bring an end to a civil war or leave the crown knowing that if you took it the beholder would summon forth an army to invade the land.
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Post by frohtastic on Jan 6, 2016 23:13:59 GMT
Unite the lands and strengthen in case of upcoming beholders. (hey plus might get some lands to manage ) Would you rather take a potion not knowing the affects or equip a magical weapon seen to be cursed?
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Post by dmsnufflegums on Jan 6, 2016 23:22:44 GMT
Would you rather steal from a beholder the crown of a long dead king to return to his grandson in order for him to claim the throne and bring an end to a civil war or leave the crown knowing that if you took it the beholder would summon forth an army to invade the land. I totally would steal the crown, hoping that ending the civil war Unites the warring factions and helps develop their defenses against the beholders army. And having a king owe you a favor seems very good. That and it seems like a much more fun thing to do. Would you rather go back in time to end an invincible evil lich by killing him before he became a lich, knowing full well that you'll stop existing if you do, or not and have everybody in your party except for you die in the most drawn out and painful way possible, knowing there's nothing you could do?
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Post by galakan on Jan 7, 2016 0:52:24 GMT
Would you rather take a potion not knowing the affects or equip a magical weapon seen to be cursed? I would totally drink the potion I know nothing about. It could be awesome for me. Whereas the cursed item is guaranteed to give a bad result. Granted the potion COULD be worse...but the chances are better. Question Prep: You are traversing through the underworld trying to bring back a friend that died. The demons down here will undoubtedly overpower you if they caught you and things are getting harder and harder to traverse without being noticed. You find a small demon in your travels that offers you assistance against the big boys ONLY if you become a vessel for him to hide in, so he can get out of here. Would you accept his offer and know that you can get past the challenge ahead, bringing your friend and yourself out from the underworld? Or do you refuse his offer and accept that at least one (if not all) of your group will be killed in the coming rooms?
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Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Jan 7, 2016 1:00:04 GMT
Would you rather take a potion not knowing the affects or equip a magical weapon seen to be cursed? Question Prep: You are traversing through the underworld trying to bring back a friend that died. The demons down here will undoubtedly overpower you if they caught you and things are getting harder and harder to traverse without being noticed. You find a small demon in your travels that offers you assistance against the big boys ONLY if you become a vessel for him to hide in, so he can get out of here. (Note: I am not answering the question, just remarking on the question given) Making a deal with the devil is perhaps one of my favorite moral dilemmas any character can receive. How far will a character go to protect their people or their ideals? Awesome and great for revealing more about the character in question!
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Post by dmgenisisect on Jan 7, 2016 1:34:24 GMT
Demon-hosting is a lot of fun in terms of RP potential, so I would definitely go for that!
Would you rather take the legendary sword that will save the kingdom but drive your friends to madness and inevitable death, or leave it keeping your friends but risk lacking the tool required to defeat the forces of evil.
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GM Yoshi
Squire
Posts: 33
Favorite D&D Class: Warpriest (yes, yes, yes, Pathfinder, Hybrid class, Awesome)
Favorite D&D Race: Oread (Pathfinder race... I know) (Earth Genasi in D&D)
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Post by GM Yoshi on Jan 7, 2016 3:44:41 GMT
There is a time for all of us to perish, it may as well be at my hands. I take the sword.
Would you rather never age and continue living forever, or every time you die you restart your original life.
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Post by lasersniper on Jan 7, 2016 11:24:38 GMT
There is a time for all of us to perish, it may as well be at my hands. I take the sword. Would you rather never age and continue living forever, or every time you die you restart your original life. To roam the world and being able to observe and experience everything unfold, definitely eternal life. You lived in the modern world, then all of a sudden gods entered the world, ripped apart your reality and created their own magical one. You are given the power to oust the gods and restore your reality, but only 800 years later when new races have risen and communities and nations formed. Do you restore your reality by destroying this new one, or do you leave it alone.
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Dave Irwin
Commoner
Here's your orange sherbert.
Posts: 22
Favorite D&D Class: Rogue
Favorite D&D Race: Half-Elf
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Post by Dave Irwin on Jan 7, 2016 14:31:30 GMT
There is a time for all of us to perish, it may as well be at my hands. I take the sword. Would you rather never age and continue living forever, or every time you die you restart your original life. To roam the world and being able to observe and experience everything unfold, definitely eternal life. You lived in the modern world, then all of a sudden gods entered the world, ripped apart your reality and created their own magical one. You are given the power to oust the gods and restore your reality, but only 800 years later when new races have risen and communities and nations formed. Do you restore your reality by destroying this new one, or do you leave it alone. Queen said it best when they said Who wants to live forever? 800 years is not a very long time for new races to evolve. I would probably restore my own time, being as I imagine I just spend 800 years lamenting the loss of my civilisation while observing the savage nature of evolving societies. Would you rather kill an innocent child in a ritual to stop an invading evil or leave via a magical portal with only those closest to you (family etc)?
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Post by Vulash on Jan 7, 2016 14:34:24 GMT
EDIT: Someone answered while I was posting so answering their question instead.
I'd rather leave with my family and friends I think. I know I'd be potentially be dooming others, but that would be by allowing everyone else the freedom of their actions. Killing an innocent child is a concerted choice of evil. That's tough though because either way you've doomed yourself a bit.
Would you rather DM a player that always argued every rule with you, or one that was never able to grasp the right perspective of role playing and interjected really awkward and difficult to deal with RP moments at every turn (especially the dramatic ones).
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Post by dmlibranchylde on Jan 7, 2016 17:12:03 GMT
I'd rather leave with my family and friends I think. I know I'd be potentially be dooming others, but that would be by allowing everyone else the freedom of their actions. Killing an innocent child is a concerted choice of evil. That's tough though because either way you've doomed yourself a bit. Would you rather DM a player that always argued every rule with you, or one that was never able to grasp the right perspective of role playing and interjected really awkward and difficult to deal with RP moments at every turn (especially the dramatic ones). Hands down i would go with the awkward and difficult RP. Because it is difficult, its just more DMnastics. Keeps you on your toes and forces you to be creative with your responses, and can help create new and interesting lines of RPing and story lines you might never have seen or considered otherwise. Would you rather commit a self sacrifice TPK to postpone the end of the world by 100 years or sacrifice an entire town, including women and children, to bring an end to that threat permanently.
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Post by frohtastic on Jan 7, 2016 17:12:44 GMT
The latter is easier to deal with I think. EDIT: okay that sametime posting If killing the town saves the entire world then it seems like the better option. THE GREATER GOOD Would you rather sacrifice yourself into becoming a weapon capable of defeating the bbeg,(sentient weapon basically) but be forgotten by everyone you ever knew as if you were erased from existance, or try (and fail) to defeat the bbeg on your own terms.
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Dave Irwin
Commoner
Here's your orange sherbert.
Posts: 22
Favorite D&D Class: Rogue
Favorite D&D Race: Half-Elf
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Post by Dave Irwin on Jan 7, 2016 19:18:29 GMT
The latter is easier to deal with I think. EDIT: okay that sametime posting If killing the town saves the entire world then it seems like the better option. THE GREATER GOOD Would you rather sacrifice yourself into becoming a weapon capable of defeating the bbeg,(sentient weapon basically) but be forgotten by everyone you ever knew as if you were erased from existance, or try (and fail) to defeat the bbeg on your own terms. I would definitely rather be forgotten. You can make new connections with people after the fact but I think being forgotten makes for a more tragic story. You can still be the hero and live knowing you saved the world but no one else would. It would be even better if they remembered the events so that you had no hand in it. Now that is tragic. Sacrifice and entire town and end the threat, that isn't even a dilemma for me. The dilemma would be that you can never tell anyone why you did it, now that would be good. Evil Campaign - Would you rather eat a poison fruit with 5% chance of survival to gain a very powerful item or betray a PC & fight to the death?
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