Post by dreaminggod05 on Feb 23, 2016 4:56:48 GMT
I'm starting a DnD 5e campaign fairly soon, and have been working on the campaign setting. My player's have had some input on it, and what they have wanted has shaped the main campaign area. I'm eclectic when it comes to working on a project so my efforts have been scattered around, if mostly focused on the main area. I'm taking inspiration from many places and adding the things my group love to the world. Everything gets morphed, and changed to an extent to make things how the group wants, and how I think fits with the world.
The main document uses un-obscured names for the various ports to the setting, but you may be able to spot the differences as the setting takes shape. There are 'serial numbers filed off names' that I have (Zerg to the Vorn, for example) but in my own personal documents I don't make an effort to file them off until the end.
Now one of the main points of the setting is that drow, dark elves, are used as the most common elf type, followed by bronzed, and tan sylvan elves. The high elves have few members on the continent, and most of them live in sparsely populated, ancient cities on the continent that the elves were created/evolved on.
The dark elves are a primarily nocturnal race, who's first city on the continent was in the southern, humid forest/jungles. The game is set a few years after a war with the 7 or so major nations/kingdoms. The major races in the setting are drow, sylvan elves, humans, halflings, half-elves, dwarves, and half orcs. Uncommon species are spirit touched (tiefling, genasai, ect), high elves, zerg, dragonborn, and... pretty much the rest of the races. Some of them maybe more 'rare'.
And more to the point, here's the google doc. docs.google.com/document/d/16sFUqaTAA_KzXQ7Q5gXvXxVpB5NBF2khr_Ugu6fvzXk/edit#
The main document uses un-obscured names for the various ports to the setting, but you may be able to spot the differences as the setting takes shape. There are 'serial numbers filed off names' that I have (Zerg to the Vorn, for example) but in my own personal documents I don't make an effort to file them off until the end.
Now one of the main points of the setting is that drow, dark elves, are used as the most common elf type, followed by bronzed, and tan sylvan elves. The high elves have few members on the continent, and most of them live in sparsely populated, ancient cities on the continent that the elves were created/evolved on.
The dark elves are a primarily nocturnal race, who's first city on the continent was in the southern, humid forest/jungles. The game is set a few years after a war with the 7 or so major nations/kingdoms. The major races in the setting are drow, sylvan elves, humans, halflings, half-elves, dwarves, and half orcs. Uncommon species are spirit touched (tiefling, genasai, ect), high elves, zerg, dragonborn, and... pretty much the rest of the races. Some of them maybe more 'rare'.
And more to the point, here's the google doc. docs.google.com/document/d/16sFUqaTAA_KzXQ7Q5gXvXxVpB5NBF2khr_Ugu6fvzXk/edit#