Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Nov 11, 2015 9:10:19 GMT
It was a certainly fascinating episode. And there were a lot of interesting points, and especially a drive to think through our worlds more deeply. - I really like how Lou builds a lot of his story from History, cultures especially. - Building a board or (what I would like to see) a card game to play within a game would be so much fun to do (but might take a lot longer). - I disagree with Lou concerning Tolkien's orcs (but that might be how I love to build my worlds... and stories ) and think that the old trope might still be relevant. - I need to certainly put more thought into interactions in the geography of my world. As well as the world in general. Good ideas on both of these. - Great DMnastics. Cheers to both Joat and Morgan!
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Post by Deleted on Nov 11, 2015 20:19:41 GMT
Morgan should be an audiobook reader. His voice is like love making for the ears, especially when he gets all gravitas-y.
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Post by joatmoniac on Nov 11, 2015 23:14:08 GMT
Morgan should be an audiobook reader. His voice is like love making for the ears, especially when he gets all gravitas-y. Too true, after he read that first one all I could think was "damnit, I don't stand a chance" he did a read without any gravitas on it after we were done recording and I told him to never do that again, haha. I love all of the Norse talk in the episode, and that program he mentioned (Everlasting Book of Names) is pretty amazing. Too much good stuff, and can't wait for the Top 10s.
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Post by friartook on Nov 13, 2015 18:33:21 GMT
For me, this was the single most inspiring episode of The Dungeon Master's Block to date. Inspiring on a deep level; not inspiration for individual ideas, but inspiration to create something!I've let my worldbuilding slack lately. My game group switched from my D&D homebrew world, to the FF Star Wars RPG. And to be perfectly honest, GMing has lost a bit of its shine. Don't get me wrong: I love the FFSW system and I love the SW universe and all the possibilities therein. But GMing has been less fun for me lately, and I've been having a really hard time coming up with compelling stories to tell in the SW universe. I think this is because I didn't create it. For me, this a very profound and very good news. It means that at the heart of my storytelling, I need to be creating something new. I used to write SF and Fantasy stories when I was younger. I threw them all away, because I always got blinded by what I perceived as the derivative nature of my writing. I always felt like I never had any original ideas, stories or characters. I could always find a through-line to another character in a book I love, or a concept from another novel that was done better by a "real" author. Listening to how Lou Anders built his world has rekindled the internal fires for me. Its really not possible for me to express here how deeply this episode effected me. Thank you DM Mitch and DM Chris and to your guest Lou Anders. I cannot say it enough. Thank you.
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Post by joatmoniac on Nov 13, 2015 19:55:11 GMT
His process for writing was so compelling. So many words and so much awesome content. It allows for so much good stuff, and also allows for continuity without error because of how much, and how well the world is already established. I think it is very interesting, and like you said great news that you realized that you need to be creating something new. Are you leaning towards sticking with the Star Wars setting and making new and exciting content in that world, or going back to your D&D world that you already made?
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Post by friartook on Nov 13, 2015 20:18:02 GMT
His process for writing was so compelling. So many words and so much awesome content. It allows for so much good stuff, and also allows for continuity without error because of how much, and how well the world is already established. I think it is very interesting, and like you said great news that you realized that you need to be creating something new. Are you leaning towards sticking with the Star Wars setting and making new and exciting content in that world, or going back to your D&D world that you already made? The world for my previous campaign was slap-dash and off the cuff. There was a lot I made up on the fly and a lot I would change if I revisited it. In other words: I will not be revisiting my previous D&D world. Instead, I am going to expand my view, and begin again. Start with a world map, populate areas with a broad brush starting with very early civilizations. This is going to take a lot of time, and I have very little spare time. So this effort will take a while. I also plan on making it a living world, independent of any game or system. I may even do some short story writing for it once a few areas, histories and cultures are fleshed out. When/if I bring it back to the game table, I'm not 100% we will use D&D. I've really enjoyed the FFSW system and the collaborative/narrative aspects of same. I may try another game engine such as 13th Age, The Cypher System or Dungeon World. We'll see if my guys are down for learning a new system. Regardless, there will be some serious homebrewing and reskinning happening. I am as unhappy as Lou with the racial pigeon holing of good/evil races in D&D style fantasy. I want my races to have distinct cultures and for the conflicts to more accurately reflect the types of conflicts that happen in the real world. In the mean time, I will continue with the SW campaign, likely with a reboot when we lose a player in December. My players are really digging the SW game and world, so we will run with that for a while. I think my problem with telling stories in the SW universe is how many good stories there already are. In the end, I'll likely lean on trope for the larger story, and lean on character background for the smaller stories, then see how it all plays out. I'm feeling pretty uninspired by what we are doing now, but ironically, my players are super inspired with their character building and RP. I guess that kind of proves the point: the inspiration is in the act of creation. I'm not really creating anything of substance (to me anyway). They are.
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Post by friartook on Nov 13, 2015 20:23:23 GMT
What this all boils down to is this: we can all be as "creative" as we want...in our minds. But until we actually CREATE something, all that creativity doesn't mean anything.
All my life I've avoided committing to endeavors in a misguided effort to "keep my options open". This comes out in large and small ways. This episode cracked open that shell for me and made me realize that I've been doing this with my worldbuilding. I have so many cool ideas, and many of them don't work together. So I avoid committing to any one idea or set of ideas in order to leave the door open for all the others. In the end, I'm just spinning my wheels.
Time to burn some kilometers...er, miles.
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Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Nov 13, 2015 21:28:15 GMT
Time to burn some kilometers... I work in kms. And I have to say, I completely agree with you. And, although I love Almara and it has been with me since I was a child, I feel like I should build a new world from scratch with these points in mind. To build a world that I am not afraid of committing stories to. And it would be a great time to do it, especially since I am very close to finding a group to DM for.
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Post by frohtastic on Nov 17, 2015 5:20:57 GMT
Morgan should be an audiobook reader. His voice is like love making for the ears, especially when he gets all gravitas-y. Too true, after he read that first one all I could think was "damnit, I don't stand a chance" he did a read without any gravitas on it after we were done recording and I told him to never do that again, haha. I love all of the Norse talk in the episode, and that program he mentioned (Everlasting Book of Names) is pretty amazing. Too much good stuff, and can't wait for the Top 10s. As a Norseman myself I felt the pronounciations a bit, lacking, but thats like me trying to say thorough out loud and I just cant do it.
But as a little nudge, Icelandic is closer to proper old-norse than the rest of scandinavia. (pretty sure they still have the patriarchal names of son and dottir. )
What friar said rings true for myself as well, the worldbuilding has slacked (my excuse is exams, work, trying to make a map, and Fallout 4) and this episode helped a little with helping me figure out a way to deal with timelines and events, and is making me reconsider the borders on the continent.
edit:
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Post by friartook on Nov 17, 2015 16:01:03 GMT
So, I got my hands on fractal terrains, and I thought I'd post up a map I'm working on. Planet draft 4.pdf (62.21 KB) Tried to upload an image file, but it was too big. This map was created in about an hour of noodling around. I'm super excited to see what I can create with this software!
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Post by halfacreoffun on Aug 5, 2016 21:47:11 GMT
This was a hard listen for me. Don't get me wrong there was a lot of good info and plenty to take away and apply to my own world building. It was however a bit rambly for me. At some points it was hard to stay focused in but that being said I do listen while I'm doing other things so...
The best part of the episode had to be the description of how the world was created and why things are the way they are in the world. Gave me some ideas on an alternate theory for the how my world was created that some culture might believe.
Anyhow I'm looking forward to picking up Lou's books series when I get through the rest of the Shannara books. If I ever do that is...
So turned on my podcast app today and found that I somehow didn't finish the episode. I was wondering what everyone was talking about regarding the tolkein orcs. I love the idea of flipping the racial tropes. I have Gnomes that live like goliaths and goliaths that live on the coast fishing living aquatic lives. I love that 5e no longer has race alignment restrictions.
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Post by blakeryan on Aug 5, 2016 22:46:18 GMT
Everyone's world building journey is going to be different, I worked on mine for 15 years then reviewing the Lou Anders and Rich Howard eps soon realised I made some fundamental mistakes and had to start again. Which is fine, rather make quality than continue with quantity.
The DMB and DM Nastics episodes are great to remind you of different areas to focus on and flesh out
Re Lou's book's, i've got the audiobooks, they are seriously awesome. He is now one of my favourite authors
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Post by halfacreoffun on Aug 6, 2016 21:36:33 GMT
Morgan should be an audiobook reader. His voice is like love making for the ears, especially when he gets all gravitas-y. Yea of was thinking a medieval documentary narrator.
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