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Post by rorrik on Aug 10, 2015 12:44:12 GMT
The Seasteading Institute is holding a contest for best floating city design right now and some of the amazing ocean city designs gave me an idea. What about a campaign where the players are in a world that has been flooded, but people are still clinging to relatively traditional cities with floating cities? Some of these designs would really fit the bill and prevent me having to design the cities myself. The players could be pirates or pirate hunters or just privateers for one of the cities.
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Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Aug 10, 2015 15:09:46 GMT
Wow! Some of those are amazingly cool (the prismatic city in particular). I've always thought of a post-apoc game where races have to go under the sea to survive. However, floating cities make a lot more sense. Similarly I would love to convert this into a Steampunk campaign where the players are sky pirates with "floating" clockwork cities (in the air).
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Post by joatmoniac on Aug 11, 2015 0:11:47 GMT
Hmm, I wonder if this would make for a good town setup? And I wonder what the villain could look like? Maybe like this? Haha, all Waterworld jokes aside it would be an interesting idea, and one that I think umbralwalker would 100% support! Would make things very different, but in a super interesting way. Give out character skills that are inherent to races, depending on how many generations have lived in a flooded world.
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Post by umbralwalker on Aug 11, 2015 17:24:51 GMT
The Seasteading Institute is holding a contest for best floating city design right now and some of the amazing ocean city designs gave me an idea. What about a campaign where the players are in a world that has been flooded, but people are still clinging to relatively traditional cities with floating cities? Some of these designs would really fit the bill and prevent me having to design the cities myself. The players could be pirates or pirate hunters or just privateers for one of the cities. These are amazing.
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Post by umbralwalker on Aug 11, 2015 17:26:11 GMT
Wow! Some of those are amazingly cool (the prismatic city in particular). I've always thought of a post-apoc game where races have to go under the sea to survive. However, floating cities make a lot more sense. Similarly I would love to convert this into a Steampunk campaign where the players are sky pirates with "floating" clockwork cities (in the air). Cerulean Seas from Alluria Publishing is technically a post-apoc world where the land civilizations were destroyed because of rising seas and the focus of all gaming is underwater.
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