A group of people around a table listen to someone say a joke and they all laugh. Immediately the person repeats the joke and gets the same laughter again.
pulling that off while a party is at a tavern could be easy and see who pays attention. Dm: as you enter the tavern you see (fluff) (scenario) and (fluff) Player: i sit and order a drink Dm: okay the bar tender gives you a drink as (scenario) what do the rest of you do?
Can totally see players missing that the first repeat or brushing it off as the dm found a joke and wants us all to laugh at it because he thinks its hilarious.
Post by dmslythytoves on Apr 30, 2022 14:03:52 GMT
What if you had someone reading a book and turning a page, then a moment later, turning the page back?
If you're in a tavern, you could have two NPCs going over a map, and they keep repeating the same steps: "...from there, we work up the slope to the ridge, that should give us a good approach to the field of caves. Then we can approach the forest in the foothills...from there, we work up the slope to the ridge-..."
No matter what food is eaten, it all tastes like chicken... except the chicken. That tastes like fish.
In another community - - A very subtle thing (probably only noticeable by a bard - at first), but all activities seem to have a rhythm to them. There is a "down-beat" to everything that is happening. People step together. Wagon wheels clickety-clack on the cobblestone in sequence with the jingling of the nearby wind chimes. The laughter from children last for 5 counts, never more, never less. The littler ones, their wails peak every four seconds until subdued. Book pages are turned only on the down-beat. The thrum of the market bears its own cadence, each vendor, depending on their wares carries the melody, the auctioneer seems to trigger the ebb and flow, but for sure its only coincidence, right? The blacksmith's hammer echoes in the background (or is that the sound of other blacksmiths?) for a full four count measure... or is it five or six? It doesn't matter, once you've recognized the syncopation, and the longer you stay, the harder it becomes to not fall in line. The name of the city/town = Harmony _____. The town leaders are known as the quarter master, the figure eight skaters, the wholy ones, the half-breeds, and they determine who is and who is Not(e)worthy.
Had a DM who created a city that supported the White Tower. The purpose was for each of those within the populace to support any and all adventurers who came through the tower and provide them with any of the tools, equipment, resources, etc. to fulfill the mission of recovering artifacts used for the creation of the universe(s). The mission took the lives of many adventurers. And those who wanted second chances, but still failed, were then to pay back their second chance within the town of the White Tower until the mission was complete.