Ok, so, I was a backer of "the ultimate guide to hair" and got the book today (still haven't gone through yet) so thought I'd start a post where those that have book and are on the forums can chat about it. And just wonder how does everyone else is planning on incorporating it in your d&d games/campaigns?
(I accidentally posted it to the wrong section last time this should be in DMnastics)
Don’t think I'm qualified to make a review, but unsure how else to phrase this. I have looked at most of the book and this is what I think; overall it seems to me well done. Most of the options are niche, but they seem fun and like they would provide new roleplaying opportunities not provided in official books.
My favorite section is the backgrounds. Personally I like the doll maker, though a cosmetologist NPC would make a great contact or spy based villain (especially with comb of detect thoughts), and Trapper or impersonator seem like they could be lucrative for a PC, all of them provide different unique opportunities.
The classes seem fun and different enough, looks like they are more specialized than generic so not right for every situation but flavor and roleplay would be unique. The Woven looks very different and the opposite of the warforged; Aryeh like other tribal races but would benefit from the lack of stigma others (Orc, etc) would have. As for spells I was expecting hair themed variants of the standard spells, some are but there are also fun different stuff. The spell section is only 3 pages but full fun stuff and good examples of ways to hairbrew spells. The items and bestiary also give you enough to have fun hair themed adventures. The Deities are simple but inspired and would fit well into any world. I am far from an expert but have noticed only a few errors.
PC’s (or NPC’s)/ adventure hooks for thought
A Cosmetologist and Hair Apprentice duo work at a salon and must work together (for the love of Adonis) to take down a tyrant imposing bad fashion.
a Reared by the Beard non-dwarf Barbarian path of teeth and hair who is searching for the Flavor Saver.
Paladin Oath of the Immaculate hunting a Dreadknott Hag to retrieve and restore a special Scissor Sword.
A Woven Wiseman Wizard, tired of advising those who ultimately fall short, chooses to leave their toy shop (specializing in dolls) to put together a group of adventures and guide them to stop great evil in “person”.
An Aryeh Lock Hounder Ranger (and/ or Order of the witches Knot Druid) is contracted by priests of Bursola to hunt down lock dragons.
Post by Chickadee (DM Trish) on Mar 22, 2021 22:50:14 GMT
My book is on the way and I can't wait to use it BUT..too many of my players lurk around here so I can't give the game away about which bits I plan to use. However, once I've 'weaved' them in, I'll make sure I pop on and report on their hair-larious adventures. (sorry...not sorry)
Chickadee (DM Trish) I bet you can't wait to comb through the book. I'm kinda fuzzy on how you'd use it in game so I'm curious! I'm hoping there's some cool features for my barber-ian.
It makes me so sad that I only just saw your reply. It was both terrible and awesome! Sadly, I have not yet managed to tease out the content and untangle my plot. BUT, with my in-person game starting up again next week, I already have a few ideas for how I can weave it in seamlessly.