Orcs - The Ancient Philosophers Jan 13, 2021 14:31:52 GMT joatmoniac, randosaurus, and 2 more like this
Post by whiskykuts on Jan 13, 2021 14:31:52 GMT
I love Orcs, always have. Goblins are fun, ogres are terrifying, but Orcs are just bad ass.
However, I do feel like they got a bum deal in DnD. I am happy with Orcs being savage destroyers for the most part, and they exist in my games in this way, but I feel that they are a few steps above other monsterous humanoids, and they deserve more. I don't believe that they have slowly built up to what we see them as, that they have struggled to grow and are these stunted, troglodye creatures. I believe instead that they were akin to humans, elves and dwarves, and were brought down to the level we see them. So I've started working on the history of Orcs in my world, and putting reason behind their barbarism.
My Orcs were once philosophers, writers and mathematicians. Their thinkers were seen as one of the Four Pillars of Knowledge, along with the Sol Sulin of the Salam desert, the Eidur people of the Ashur, and the Chu'waay of Balan Mok. They once controlled most of the Western world, much like the Roman Empire, and whilst they were brilliant tacticians and war makers, they were also great in the peace they instilled, opting for integration over oppression. Their ancient language is more akin to latin than it was to the harsh guttaral tones of present day. However, the jealousy of man bred within these conquered lands, and they desired to take back what they believed was theirs. Uprising and Wars marred the empire until eventually the Golden Horde (as they were known) chose to return to their fertile homelands in the North-East, leaving the lands below to whoever was deemed the heir, though many Orcs stayed behind in the homes and communities they had built and lived in for hundreds of years. However, the festering hatred within mankind grew, and they turned this not just towards the Golden Horde, but towards Orcish people themselves. The leaders of men believed they must enact revenge, though none could be entirely sure what they were avenging. This led to a collected effort by sorcerers and wizards of the South to ravage the Golden Hordes, and in particular, their native lands, tearing them apart and reducing green fields and full rivers to barren dust, before gouging a scar of a chasm across the face of the planet itself, which kept them trapped in their newly destroyed lands. This was then coupled with a genocidal campaign against all those Orcs who had chosen to stay in the South, though a few managed to escape across the Chasm into what became known as the Deadlands, and took with them stories of this violent betrayal. Trapped in a barren wasteland, the Golden Horde collapsed, and the Orcs were driven to tribalism and savagery to survive. Over the centuries they lost their language, and their society became what it is now. But there are still remnants of those who believe Orcs could be, and maybe still are, what they were once.
In addition, Half-Orcs exist within my world, but strictly in the small, nomadic communities of the Far North, where human tribes and orc tribes quite often co-exist peacefully. There are some cases of Orcs and Half-Orcs living in towns and Cities, though these are uncommon, and are mostly in the North. There are however particular lineages in the South which have Orcish great great great great grandparents, from the times of the Golden Horde.
There are plenty creatures in the world which are adventure fodder, dumb humanoids with animalistic mind sets and societal structures, but I felt Orcs deserved a bit more, and I hope that in building upon this Fall from Grace idea, that it will add more depth to encounters between them and the world around. Plus, if you need an enemy of humankind, what better than one who has an absolutely deserving reason to hate the realm of man?