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Post by meribson on Feb 8, 2020 1:45:45 GMT
The PbP game I'm running over on GamersPlane has the party entering town and interacting with the family-run Sheltered Tree Inn, thus far they've met the half-orc father (a retired merc/adventurer with more scars than unblemished skin) and one of his sons (the barkeep) and heard mention of an elf uncle, a sister, and an older brother. The father (an old PC of mine named Kol) has demonstrated an intimidating demeanor that can be dropped on a moment and a boisterous sense of humor. The barkeep (Kael) has shown a serious personality with some level of snark and no hesitation in pushing his brother's buttons.
There's been indirect interactions with the older brother, as he had asked Kael to give a letter to one of the PCs prompting the following:
So how do you guys roleplay various families in your games?
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Post by joatmoniac on Feb 23, 2020 6:58:49 GMT
I haven't played enough families to give much of first hand experience, but I love what you have done here with this one. I think it is the right model to go with finding the stand out traits of each and how that would then interact with the others.
I know that I have played some groups as very tight knit, and ones coming to the aid of others inside of the group as well.
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