|
Post by crankydwarf on May 21, 2015 20:57:56 GMT
The players escape the frog demon that was terrorizing the Feywild by entering a GATE that their Shadar-Kai companion pointed out to them before she was eaten by the beast. Where are they? Wrong question -- WHEN are they? They find themselves in a desert, roughly 20 years earlier and hundreds of miles to the west. They will help a young boy of just 12 years break free from his servitude to cruel tiefling slave-masters in a caravan which was leading sacrifices to the Wurm Lord. The boy happens to be the pirate captain with whom they had just adventured, 20 years into the present day!
Later they venture into an old city that has risen out of the desert after a storm. The city is populated by gnomish automatons and monkeys who are defacing the walls with pictures, tales of an evil dwarven kingdom where gnomes were kept as slaves. The automatons awaken at night to attack any dwarves in their party, as they were programmed to do hundreds of years previously by their gnomish masters. The meccha do not function well in the harsh sandy climate outside the city walls.
As the city sinks back into the desert, they must escape on a windrider, across the GLASS SEA (ala i5, the Lost Tomb of Martek), journeying north towards Viridian.
|
|
|
Post by DMC on May 21, 2015 21:01:04 GMT
Greetings and welcome!
I've ran a few adventures that take place in the past timeline of the previous ones. The best was when an adventure was pretty much centered around saving this family, and the child ended up being the BBEG of the game they had just finished. The looks on their faces when they realized who it was was priceless. It was a play on "If you could go back in time and kill Hitler as a baby." angle.
|
|
|
Post by joatmoniac on May 22, 2015 23:10:26 GMT
Greetings! Welcome to the Block Party! I personally haven't messed with time jumping very much, but I really like this idea. I think that the short jumps can be a lot more fun than huge ones. Tying the players back to an NPC that they already know seems like the best way to invest them in the new time that they are in. I feel like I would definitely go the way of Back to the Future and when/if the players traveled back to their original time they would find things in terrible disarray.
|
|
Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
|
Post by Samuel Wise on May 23, 2015 0:53:20 GMT
Welcome and... Awesome, I have only tried something like this once (but I have DMd only three or four games) and I completely screwed up my players and everyone had a blast. Great story!
|
|