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Post by thealphadog on Feb 16, 2018 2:30:34 GMT
I am working on a new campaign which will be my second ever home brew. The first was a one shot that went good. I just wanted to put my ideas out there and see what others had to say.
The campaign will be based of the comic Tower of God. I want to create a plane that is just a tower ruled by a trickster god who brings races to the tower every 10 years just for entertainment. The characters will be wiped of all memory at the start, so they only know name. They will have traits of there class and race but not know background. I was also toying with the thought of other gods in the realm who send characters to the tower for competition. I also thought that if everyone was sent by a god the god might have sent them with a sentient weapon that will not have any bonuses until later one, but might communicate with them at times or help in some way if I see fit.
If you do not know Tower of God check it out. It is basically a tower with tests on every level and the thought that you can reach the top and see the outside world. Each floor is the size of North America and consists of 3 sections, Outer section is the waiting area ( maybe a city, rooms that look like an apartment or just some topography) the middle section is where the test is held. The inner section is how you go to the next level. You have to pass the test in each floor to move on.
Any tips, ideas, thoughts are greatly appreciated!
Thanks all
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Post by Mariok Soresal Hillick on Feb 22, 2018 8:50:37 GMT
I love this idea! Keep on creating this plane, and I'd love to hear what happens during the actual game.
Also, is each floor going to have other people in each level, that inhabit this plane, or are you alone in this plane once you go to it? (Other than the monsters and such).
أ نا
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