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Post by maximum7 on Aug 19, 2017 5:29:24 GMT
I'm thinking of building a civilization rpg card game. The civilization spans from the dawn of man to the era where man becomes so technologically advanced that he is like a god. I haven't worked out the mechanics of how you progress, but each 5 points you achieve, you unlock a new technology, invention or feat of human engineering. The first to reach 100 points wins.
You start out as I said at the dawn of man (Neanderthals), and you automatically unlock the first 5 points.
The first achievement is the discovery of fire, but more simply just fire
+5: Fire
I need 20 more achievements. You can progress as fast as you want, but +100 is the ultimate achievement of man, a technology/invention/discovery in the far distant future. The lower points are +10, +15, +20 and so on until you reach +100. The first lower points will be significant things we have achieved or created throughout history. As we approach the halfway mark, the achievements become more futuristic and sci-fi-esque.
Be as creative as you can. I already have some ideas but I love material from fresh minds
It should be answered like this
+10: (achievement placed here)
and have a double spaced in between so I don't read them too fast. Thanks so much!!!
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Post by Mariok Soresal Hillick on Aug 24, 2017 12:49:57 GMT
+100, found out how to code the universe using the energy of math (sort of like magic. I actually think that this might happen if we live that far in the future!)
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