Post by DM Exitium on Feb 28, 2017 20:05:55 GMT
So I have a PC in my group that is following the intended story to challenge the BBEG at the end, and he's kind of the glue that keeps the PC's together.
The twist: He's Warchief Thokk'gar Tonguepuncher (half-orc Bard) leading a host of shamanic orcs that have followed their own way, rather than honoring the ways of Gruumsh. He's trying to mingle the orcs with the other races under the pretense that Orcs can be a peaceful, industrious people just like humans. They serve no violent gods, and are trying to prove themselves and their culture on their deeds, courage, and passions alone. They essentially worship Thokk now rather than the Gods.
The other PC's trust Thokk to do all the political intrigue. The BBEG and his army have conquered nearly 1/2 the world in the first years of adventuring. Which means Thokk is in charge of conquering the world now, taking lands back from the BBEG's army with his orcish hordes.
Thokk already shared what he wants for Epilogue night, being the most short-lived of the PC's, he wants Epilogue night to be at his funeral.
I see the next campaign, the PC's living in a new world where orcs are not only commonplace, they might be more common than humans 50-100 years later. Also, they might not be subject to such racial tensions as they will have gone down in history as a race that stood against the BBEG in the homebrew lore.
So...orcs becoming good and replacing humans as the most common race is likely the way my world is going with Thokk as a PC. Something I entirely did not expect, plan or necessarily want, but is going to happen as that is Thokk's story and legacy.
EDIT & TL;DR: Moral of the story being, that just because I didn't want this large change and racial shift for my homebrew world, that I'm mediating this transition, letting it happen and now even encouraging it. Brandon (who plays Thokk) wanted to change orcish culture from a Tolkein-like race of orcs to a Warcraft-like race of orcs, and so far the other PC's are fine with him doing this so I see no reason as a DM to squash what makes him as a player strive to succeed as Thokk.
The twist: He's Warchief Thokk'gar Tonguepuncher (half-orc Bard) leading a host of shamanic orcs that have followed their own way, rather than honoring the ways of Gruumsh. He's trying to mingle the orcs with the other races under the pretense that Orcs can be a peaceful, industrious people just like humans. They serve no violent gods, and are trying to prove themselves and their culture on their deeds, courage, and passions alone. They essentially worship Thokk now rather than the Gods.
The other PC's trust Thokk to do all the political intrigue. The BBEG and his army have conquered nearly 1/2 the world in the first years of adventuring. Which means Thokk is in charge of conquering the world now, taking lands back from the BBEG's army with his orcish hordes.
Thokk already shared what he wants for Epilogue night, being the most short-lived of the PC's, he wants Epilogue night to be at his funeral.
I see the next campaign, the PC's living in a new world where orcs are not only commonplace, they might be more common than humans 50-100 years later. Also, they might not be subject to such racial tensions as they will have gone down in history as a race that stood against the BBEG in the homebrew lore.
So...orcs becoming good and replacing humans as the most common race is likely the way my world is going with Thokk as a PC. Something I entirely did not expect, plan or necessarily want, but is going to happen as that is Thokk's story and legacy.
EDIT & TL;DR: Moral of the story being, that just because I didn't want this large change and racial shift for my homebrew world, that I'm mediating this transition, letting it happen and now even encouraging it. Brandon (who plays Thokk) wanted to change orcish culture from a Tolkein-like race of orcs to a Warcraft-like race of orcs, and so far the other PC's are fine with him doing this so I see no reason as a DM to squash what makes him as a player strive to succeed as Thokk.