Post by DM Exitium on Jan 29, 2017 15:36:57 GMT
Who here has tried out the ASIFRPG? I just started playing with me as the narrator and my gf as the PC.
Overall:
The Creating Your House system is really fun, and you can gain more benefits from playing with a larger group of PC's who can each contribute additional rolls to buff the houses various resources.
Creating your own character within the house was interesting as well, with the entire system being d6 based and not using any other types of dice.
The destiny point system is interesting as is the XP. You can spend, burn or invest these types of character currencies that you earn while adventuring to gain more power and abilities rather than "leveling up"
There are several different settings to play in:
1) Historical eg) the Age of Heroes back during the life of Brandon the Builder and the white walkers roamed the North
2) The Game of Thrones; premade adventure that follows the Stark, Baratheon and Lannister plots of season 1 and 2 and your PC's may be of great houses and notable birth actively trying to engage in the events of seasons 1 and 2 while possibly altering their course. eg) maybe you save Robert and he has Jaime and Cersei killed starting a war with Tywin out of rage? or Robert dies but you save Ned from Joffrey and Cersei, etc.
3) Adventurer's; less house driven and more like a standard D&D game where your PC's may not be of notable birth and go around adventuring until someone of notable birth notices them eg) Bronn in season 1 until the Lannister's raise him up as a Lord
4) Night's Watch; White walker and wildling driven stories north of the Wall. Also, all other story lines can end up here if they commit a crime or get sent to the Night's Watch if they are a man PC. Unfortunately, no female's are in the Night's Watch.
5) Free Folk; somehow I see why they separated this play style but it's just the flip side of the Night's Watch stories...just more white walkers, giants
and stuff.
So my gf is playing Rozilyn Bolton, Roose Bolton's niece who was married off to a minor lord on the coast in a town she dubbed Black Bear Harbor.
She put her destiny points into being the Lady of Black Bear Harbor (her husband mysteriously died, but she think's she didn't do it for power. She suspects someone murdered him and she's out for revenge) and warg abilities. She is friends with a large black bear and as such the smallfolk respect her as the Lady of Black Bear Harbor. Rumors even go around that the bear is more intelligent than a man, and can even take down armored knights if they aren't careful. The Lady, like her bastard cousin Ramsey, has a streak of cruelty in her however. She's out for revenge for her husband. That was yesterday's encounter 0 so hopefully she's up for rolling a bit and starting her story as the Lady Rozilyn of Black Bear Harbor.
Overall:
The Creating Your House system is really fun, and you can gain more benefits from playing with a larger group of PC's who can each contribute additional rolls to buff the houses various resources.
Creating your own character within the house was interesting as well, with the entire system being d6 based and not using any other types of dice.
The destiny point system is interesting as is the XP. You can spend, burn or invest these types of character currencies that you earn while adventuring to gain more power and abilities rather than "leveling up"
There are several different settings to play in:
1) Historical eg) the Age of Heroes back during the life of Brandon the Builder and the white walkers roamed the North
2) The Game of Thrones; premade adventure that follows the Stark, Baratheon and Lannister plots of season 1 and 2 and your PC's may be of great houses and notable birth actively trying to engage in the events of seasons 1 and 2 while possibly altering their course. eg) maybe you save Robert and he has Jaime and Cersei killed starting a war with Tywin out of rage? or Robert dies but you save Ned from Joffrey and Cersei, etc.
3) Adventurer's; less house driven and more like a standard D&D game where your PC's may not be of notable birth and go around adventuring until someone of notable birth notices them eg) Bronn in season 1 until the Lannister's raise him up as a Lord
4) Night's Watch; White walker and wildling driven stories north of the Wall. Also, all other story lines can end up here if they commit a crime or get sent to the Night's Watch if they are a man PC. Unfortunately, no female's are in the Night's Watch.
5) Free Folk; somehow I see why they separated this play style but it's just the flip side of the Night's Watch stories...just more white walkers, giants
and stuff.
So my gf is playing Rozilyn Bolton, Roose Bolton's niece who was married off to a minor lord on the coast in a town she dubbed Black Bear Harbor.
She put her destiny points into being the Lady of Black Bear Harbor (her husband mysteriously died, but she think's she didn't do it for power. She suspects someone murdered him and she's out for revenge) and warg abilities. She is friends with a large black bear and as such the smallfolk respect her as the Lady of Black Bear Harbor. Rumors even go around that the bear is more intelligent than a man, and can even take down armored knights if they aren't careful. The Lady, like her bastard cousin Ramsey, has a streak of cruelty in her however. She's out for revenge for her husband. That was yesterday's encounter 0 so hopefully she's up for rolling a bit and starting her story as the Lady Rozilyn of Black Bear Harbor.