Post by galakan on Dec 29, 2015 17:17:19 GMT
1) Easily the creative commoner episode. I love the aspect of making an entire campaign where your players are just chumps and are forced to actually come up with strategies. I know it is not for all players, but I know at least 3 of the members of my group would just go nuts over the idea and it would be a blast.
2) My favorite off air DMB moment was using the rat town idea as an intro session for a new player. I totally stole the idea from DMB because it was so cool, and seeing the look on the brand new player's face when he realized that he was slaughtering people was like the best thing ever. And it got him hooked. He hits me up almost daily with DnD questions and thoughts.
3) My favorite moment of your guys' campaign was the maze (sorry Chris). A friend of mine did a maze very similar to this in one of his campaigns way back in the day and hearing you guys struggle through it as much as I did was awesome. It was definitely a pain in the butt while I was playing it, but afterwards it brings back nothing but good memories because it really brought my group together to work as a team like nothing else we had faced up until that point.
4) Coolest item has to have been a tackle box of all things. Before I had just this bin of minnies that I would have to shuffle through to get at the one I wanted. With a tackle box I had separators that break them all up so I know where everything is. It has made setting up combat sooo much quicker.
5) The movie that had the biggest impact on me this year for a campaign had to have been Man from Uncle. I loved the idea of spies from two warring nations suddenly be forced to cooperate. Should the players find certain things out in my campaign they may have to work with a member of the opposite side.
6) Be careful on how reveal character secrets. I have a roll20 game I am a part of (not DMing but I still picked up on this) where the characters have a lot of secrets at the table. This gets easier to hide when you only communicate through email outside of the game. All of our players had secret agendas and in a couple sessions in particular EVERYONE was at odds because of all these secrets they had built up. It was kinda cool as they all got revealed, but it really affected several sessions in a row. Should our DM have unveiled these things more gradually, it would have been more enjoyable.
7) I DM'd a Numenera campaign and I really loved it. The system is a bit wonky, but if you have a group that loves roleplaying above combat it can be really really rewarding.
8) The Isle of Misfit Toys (from the old rudolph movies
). How creepy is it to have a bunch of broken and discarded toys mucking about!? Forget how the movie did it...I'm sensing a horror campaign.
9) I have spent a lot of time coming up with some more interesting low level monsters. So I homebrewed these automatons made purely out of porcelain that my crew had to fight. They loved every minute of smashing them to bits.
10) I got to roleplay this sheisty little demon that the players ended up making a deal with. I loved voicing that thing and causing mischief with him.
11) This actually wasn't one of mine, but my friend played this off amazingly. For some reason he left a fully stocked kitchen in one of his dungeons...so we made like 50 sandwiches that we later used to lure monsters away from the pack.
12) I am looking forward to participating more in the forums! You guys are pretty cool people!
2) My favorite off air DMB moment was using the rat town idea as an intro session for a new player. I totally stole the idea from DMB because it was so cool, and seeing the look on the brand new player's face when he realized that he was slaughtering people was like the best thing ever. And it got him hooked. He hits me up almost daily with DnD questions and thoughts.
3) My favorite moment of your guys' campaign was the maze (sorry Chris). A friend of mine did a maze very similar to this in one of his campaigns way back in the day and hearing you guys struggle through it as much as I did was awesome. It was definitely a pain in the butt while I was playing it, but afterwards it brings back nothing but good memories because it really brought my group together to work as a team like nothing else we had faced up until that point.
4) Coolest item has to have been a tackle box of all things. Before I had just this bin of minnies that I would have to shuffle through to get at the one I wanted. With a tackle box I had separators that break them all up so I know where everything is. It has made setting up combat sooo much quicker.
5) The movie that had the biggest impact on me this year for a campaign had to have been Man from Uncle. I loved the idea of spies from two warring nations suddenly be forced to cooperate. Should the players find certain things out in my campaign they may have to work with a member of the opposite side.
6) Be careful on how reveal character secrets. I have a roll20 game I am a part of (not DMing but I still picked up on this) where the characters have a lot of secrets at the table. This gets easier to hide when you only communicate through email outside of the game. All of our players had secret agendas and in a couple sessions in particular EVERYONE was at odds because of all these secrets they had built up. It was kinda cool as they all got revealed, but it really affected several sessions in a row. Should our DM have unveiled these things more gradually, it would have been more enjoyable.
7) I DM'd a Numenera campaign and I really loved it. The system is a bit wonky, but if you have a group that loves roleplaying above combat it can be really really rewarding.
8) The Isle of Misfit Toys (from the old rudolph movies
). How creepy is it to have a bunch of broken and discarded toys mucking about!? Forget how the movie did it...I'm sensing a horror campaign.
9) I have spent a lot of time coming up with some more interesting low level monsters. So I homebrewed these automatons made purely out of porcelain that my crew had to fight. They loved every minute of smashing them to bits.
10) I got to roleplay this sheisty little demon that the players ended up making a deal with. I loved voicing that thing and causing mischief with him.
11) This actually wasn't one of mine, but my friend played this off amazingly. For some reason he left a fully stocked kitchen in one of his dungeons...so we made like 50 sandwiches that we later used to lure monsters away from the pack.
12) I am looking forward to participating more in the forums! You guys are pretty cool people!