Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
|
Post by Samuel Wise on Jun 25, 2015 21:10:10 GMT
I thought Warhammer has some great ideas, plot hooks, and even out of the usual rules.
Warhammer Fantasy Battle (WHFB) can be a fun addition for huge battles in the campaign or world. It's always difficult to pull off huge army-scaled battles in D&D. So why not pull them off in a Warhammer Wargame? Of course, your gaming group will have to be fine with Wargaming for a couple hours in place of Roleplaying. This might be a great way to do massive scale battles with pre-made rules and miniatures.
One idea for Warhammer battles would be to make stats and rules for the players so you can add their miniatures into the battle (or give them the stats of already existing models). You could play a grand scale battle with the PCs on one side and the DM on the other. You could even throw in some of Roleplaying aspects into the battle.
Storyline-wise this could be great. The players might feel like they have an even greater hand in battles and in the fate of your world. This great battle could be used to shoot off a campaign. Indeed the rest of the campaign could be based on the outcome of this Warhammer Battle.
I had a few ideas when coming up with this: 1. One could play the Warhammer battle as if they were still Roleplaying. This would make the transition into the Roleplaying aspect a little easier, but could make the game too long. 2. One could (and probably should) play the armies how you think those armies would behave in battle.
This was my idea for putting Warhammer Fantasy in a D&D campaign. Though it does take a particular type of gaming group. And I seriously doubt I am the first to think of this.
|
|
|
Post by joatmoniac on Jun 26, 2015 2:36:53 GMT
I really really like this idea and have spent enough time at a 40k table to know that this idea is both epic and daunting. Definitely going to get the wheels a turning for this one and see what I can dream up.
|
|
Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
|
Post by Samuel Wise on Jun 26, 2015 2:45:59 GMT
I remember the old, original Warhammer 40k (Rogue Trader). That was probably the coolest (and perhaps original) idea GW has ever presented. Adding a 3rd party (technically the DM) to describe different obstacles and outcomes in a battle game was pure genius! It was Warhammer with a Dungeon Master... and then they took that away.
|
|
Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
|
Post by Samuel Wise on Jul 4, 2015 4:55:50 GMT
Not sure if anyone is interested, but Age of Sigmar was just released for preorder. I highly recommend it, if you want to give this idea a try (I know I'm working on it for a future campaign). Age of Sigmar is a whole lot cheaper, with all the rule books for free...
|
|
|
Post by joatmoniac on Jul 4, 2015 16:28:42 GMT
Free anything from GW blows my mind! I reread the mass combat rules for 5e that were released through the Unearthed Arcana article series and was surprised at how similar they were to the ideas I was having about this topic. Essentially the characters act as individual models that can choose to fly solo or attach to a unit, very similar to Warhammer. You would have to think about how they can add their abilities to the group, granted there are some ideas in the UA article. I think this idea is really dependent on the players. If the are into Warhammer enough I think running a game to play out a large battle would be awesome. The only pieces of the battle that I would invest into doing full rolls would be where a player character is directly involved. That way it would likely keep the game running smoothly and quickly ... as much as that is even possible, haha.
|
|
Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
|
Post by Samuel Wise on Jul 4, 2015 16:46:25 GMT
|
|
|
Post by joatmoniac on Jul 5, 2015 1:51:50 GMT
After the last line "But they were also the beginning." It says in very fine print "so we can take more of your money, muwahahaha!"
|
|