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Post by ryanlb3845 on Apr 16, 2020 18:55:46 GMT
So I am running my first campaign and it is going reasonably well so far. My players have hated and liked me in turn depending on the session, so I think I’m doing a proper job of it.
My worry is that I have a group of jack and slashers and am trying to mix in other elements to keep things interesting and possibly expand them as players. The problem sometimes is keeping them interested when they aren’t rolling dice. I’m going to be having them doing some hunting of creatures that are hunting mythical forest creatures. I’m looking for ideas or places to find ideas on how to keep them interested while not just walking them up to the bad guys.
I’ve had them tracking bandits overland before and can only go so far before I can see the boredom setting in and watch them disregard, what I feel are blatant, clues that they are being watched/tracked in turn. Any ideas or source material(modules etc.) you can recommend to help?
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Post by 00dlez on Apr 18, 2020 4:09:17 GMT
Stream of consciousness to be expanded upon later Signs and symbols, a trail of bread crumbs that slowly reveals truth over time. Horror movies like The Blair Witch Project can help to build some suspense (yes, the movie is a little over the top, but delivered similarly over a dimly... OR CANDLE LIT... battlemap; now we are spooky!). There was a thread that touched on this as well: dungeonmasterblock.freeforums.net/thread/2176/create-feeling-watched-hunted-helpRather than recap my own "best memory" here, check the thread out More info on the setting and plot lines is always helpful!
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