wheretheresawil
Squire

Posts: 31
Favorite D&D Class: Monk
Favorite D&D Race: Tortle
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Post by wheretheresawil on Aug 11, 2020 21:59:46 GMT
I have a party of five level four players- Rogue, Divine Soul Sorcerer, Life Domain Cleric, Barbarian, and Artillerist Artificer- that have been pretty much steamrolling everything I've put in front of them in our 5e game. The Barbarian especially. I have a tournament arc starting in my next session that I'm toying with the notion of having a surprise boss fight at the end of the tournament with a Young Blue Dragon emerging out of the ocean, possibly accompanied by three Wyrmling babies. I've run the idea through a couple of encounter calculators and am getting differing results re: difficulty. I want to give them a run for their money and potentially get a couple of them to zero, but I don't want a TPK. Handily I can always have a big cavalry moment of the other seven NPC fighters in the tournament joining the fray if need be, I suppose. Any thoughts?
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wheretheresawil
Squire

Posts: 31
Favorite D&D Class: Monk
Favorite D&D Race: Tortle
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Post by wheretheresawil on Aug 17, 2020 17:44:11 GMT
Update: The tournament ran its course and the players loved it. We stopped for the session at the conclusion of the final fight where the Rogue fought the Barbarian. I've set up the Blue Dragon approaching by having a storm brewing overhead and growing stronger in between the rounds. I also established a group of clerics on the sidelines to heal fighters between rounds so they have their HP restored, but none of their other resources. So ultimately going into this fight I've set up, I have a Barbarian out of rages, a Sorcerer with one spell and no sorcery points left, an Artificer and Cleric that are about half tapped, and a Rogue. Plus seven NPCs in the wings if things wind up too hairy.
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