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Post by meribson on Nov 27, 2018 2:38:32 GMT
I don't want to say this about any DMB episode, but I was disappointed by this one.
I have a setting where there is an open Hell Gate that cannot be closed, but through the duty and sacrifice of a Night's Watch type organization the majority of the daemon incursions can be contained. Ask any member of this organization, and they will tell you that the gate cannot be closed, and eventually the daemons will overrun them by sheer weight of numbers. But regardless of how hopeless the odds are, they will take as many daemons with them as they can. They don't fight out of hope of victory, but they fight out of duty, and more than a little spite.
The vibe I got from Veronica's stance doesn't allow for that, the only kind of unstoppable evil is the Great Old One/Elder God type, not Sauron with The Ring. You don't have to have a single entity to have an unstoppable evil, you can have an endless, infinite army, and the latter fits quite easily into most D&D settings, more so than the former.
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Post by DM Onesie Knight on Dec 17, 2018 6:09:27 GMT
I think I see where you get that vibe... but her advice is still sound in my opinion. She had lots of suggestions for giving the feel of an unstoppable evil, which could be reapplied to something other than the Lovecraftian. You’re right though that she did kinda get tunnel vision about great old ones and shoot down a suggestion of something else (was it dragons?)
I think what’s important is to discuss with your players (as they said in the episode). Don’t want em actually expecting to end the zombie apocalypse by themselves and feeling cheated when it turns out you were going for a tragic ending.
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