I've been arguing in my head to either play Dwimmermount or a homebrew. I've always done homebrews, and I've thought maybe I could do for a change and try out an already made adventure/campaign/module, though, mind you, Dwimmermount is a very free adventure.
So do you think that it'd be better to stick to homebrew, or use Dwimmermount. Si you were one of my players, which would you rather?
"The unexamined life is not worth living" - Socrates, the greatest philosopher of all time.
"In a hole in the ground there lived a hobbit." -J.R.R. Tolkien from The Hobbit.
"The book you hold in your hand contains a description of a new fantasy world, together with rules for conducting adventures therein." - M.A.R. Barker from The Empire of the Petal Throne.
I do use modules at times, but they are always included in my homebrew world. That way I don't ever have to really start a new campaign unless my players want to start new characters. Of course, most of my players kill themselves so often it kind of feels like a new campaign.