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Post by DMC on Apr 6, 2015 18:12:28 GMT
Just kidding. April Fool's (albeit a late one) 
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Deleted
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Post by Deleted on Apr 7, 2015 2:31:23 GMT
I've actually been having 4e nostalgia, no joke. Was talking to a friend with whom I used to play it. He's moved onto 5e as well, and we both agree it's an overall superior system, but 4e still did some things better.
I like the near-necessity of a grid in 4e, since I play on one anyway. I like the lack of ambiguity in the combat mechanics. Minions were awesome. Class balance was the best of any edition. My biggest gripe was the many many modifiers to a given action. The game was a nightmare for new players and story-centric players, but appealing to video- and war gamers. Most people tend to favor either mechanics or storytelling, but they aren't mutually exclusive, and I love both equally.
I feel like 5e went too far in the opposite direction from 4e, oversimplified a few areas, and paid too much homage to earlier editions. I think they could have done away with Saving Throws and rewritten effects that use them as a form of Attack Roll. They could have used a few more of the tactical options presented in the DMG as default settings in the PHB. Feats, while an optional system, are imbalanced. Kudos to 5e for the best multiclass system to date, though.
In short, quit dissin' my ex-girlfriend. She had issues, but she's a good girl!
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Samuel Wise
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Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Apr 7, 2015 2:34:56 GMT
And 4e had better cover art in my opinion... and that's all I can say.
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Post by joatmoniac on Apr 7, 2015 4:34:55 GMT
If you want tactical I agree that 4e is the way to go in that regard. High level synergy practically requires a degree in mathematics. Haha. It unfortunately came at the price of story telling in a lot of ways, or at least got in the way of story telling. Low level play was very balanced, but felt homogenized in that balance. 1w at will and 3w daily regardless of class was a hard pill to swallow for me personally. However I do love me some skill challenges. Nor only that, but I think that they committed completely to the idea of 4e and it wasn't the success they wanted, which is nice as it took a lot of those ideas off of the table going foward. I can see though why those who liked it really liked it those who didn't can rarely be convinced otherwise.
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I <3 4E!
Apr 7, 2015 19:41:37 GMT
via mobile
Post by kjmagle on Apr 7, 2015 19:41:37 GMT
I am looking forward to DMing this weekend with 4e. I am new to playing and listened to podcasts that use 4e. So I am using this edition since I am comfortable with it and seems to be the easiest to begin with.
After awhile maybe move on the the "better" editons, but for now at least it has me playing.
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Post by friartook on Apr 7, 2015 20:17:39 GMT
Welcome to the Forums kjmagle!
I will always take a, "to each their own," attitude edition wise. In my opinion, 5e is the most accessible edition ever for new players, but if you enjoy 4e and its got you into the hobby, then by all means, run 4e!
I have never played 4e, but I've attempted to listen to several 4e podcasts. I get bored with all the mechanical talk. Even Crit Juice, which is full of story and great RP, got boring for me due to all the table talk surrounding combat. I want interesting and realistic descriptions of combat, not a description of a mechanic. But that's just me. I was also thinking that 4e might be more enjoyable if one can see what's going on. With podcasts, you can't see the grid, so all the grid based mechanics kind of happen in a void.
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Post by joatmoniac on Apr 7, 2015 20:45:52 GMT
Welcome Kjmagle! I agree that any edition getting you into the hobby is good in my book. 4e's tactical aspect can be fairly straightforward for learning an edition. I agree that 5e is very accessible these days because you can play with only the basic rules, or with all the material currently out. I agree with your assessment on the podcasts Friartook. I am pretty far into Critical Hit and it is rough at times to listen to combat, and when I started Crit Juice and found out that it was 4e, I kindly said no thank you, haha. I think if it was visual all the time it might be more interesting. I think it is why I like Critical Role from Geek and Sundry so much, it is 5e tons of story, and visual. All that to corraborate the "do what you like, and don't let anyone stop you!" mentality for choosing an edition, haha.
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Samuel Wise
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Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Apr 7, 2015 23:10:03 GMT
I am looking forward to DMing this weekend with 4e. I am new to playing and listened to podcasts that use 4e. So I am using this edition since I am comfortable with it and seems to be the easiest to begin with. After awhile maybe move on the the "better" editons, but for now at least it has me playing. Same here! After enjoying the DMB so much I tried to find a RPG live play game. Of course, they were all in 4e... I enjoyed Critical Hit for a little while, but I had to skip through the fighting scenes (they took too long and were too slow). The only live play I listened to until Death D4 Dishonor was Reckless Dice. A much better live play podcast, but it, unfortunately, uses the Warhammer Fantasy Roleplay system. But DD4D has been my favorite so far. Welcome to the DMB forums and any edition you play with friends is the "better" edition.
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Post by DMC on Apr 8, 2015 16:00:00 GMT
Contrary to how my OP sounded, I don't begrudge anyone for liking any edition. As long as you're playing and doing what works for you!  Apologies to anyone that thinks I was meaning to start an edition war.
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Post by DMC on Apr 8, 2015 16:52:28 GMT
And 4e had better cover art in my opinion... and that's all I can say. Wayne Reynolds is ok to me. I loved the Todd Lockwood stuff more, personally.
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Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Apr 8, 2015 18:00:55 GMT
And 4e had better cover art in my opinion... and that's all I can say. Wayne Reynolds is ok to me. I loved the Todd Lockwood stuff more, personally. I am thinking more of the starter set. Those rule books look classy. I don't care for big pictures, I like small, fancy lettering and NOT a picture that covers the entire booklet.  Nice and Simple like...
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Post by DMC on Apr 8, 2015 18:28:45 GMT
Ohhhhhhhhhhhhhhh.....that looks like Larry Elmore's stuff. LOVE his Dragonlance artwork!
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Post by friartook on Apr 8, 2015 18:40:00 GMT
![]() 2e was the high water mark for art IMO.  his kind of stuff, so great! I don't know the artist.  Found a character sheet tucked in my old 2e DMG at this page. I think I was rolling up the girl in this. Apparently I thought she was an Elf Bard. But the high water mark for D&D art has to be Planescape and the 2e Monster Manual. Specifically, anything by Tony Diterlizzi  o much energy, so much detail. Love his art still.
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Samuel Wise
Demigod
Ready to Help...
Posts: 989
Favorite D&D Class: Warlock
Favorite D&D Race: Mousefolk
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Post by Samuel Wise on Apr 8, 2015 18:44:19 GMT
Wait? Tony Diterlizzi drew for D&D. That's awesome!
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Post by friartook on Apr 8, 2015 18:49:00 GMT
He was the artist for 90% of the art in the Planescape Setting. Maps were by Lazzreti (spelling?). This was a huge factor in why I bought the box set off the shelf in a huge used book shop in Chattanooga Tennessee. Visiting my mom in Alabama, just passing through after flying in, stopped to browse books, there it was, this oddball box set. Still my favorite of the D&D pre-made settings.
Edit: And lots of the art in the 2 Monster Manual.
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