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Post by dmgenisisect on Oct 11, 2016 7:23:30 GMT
Hi all!
I though I would share the homebrew races that I'm using in one of my favourite worlds. They are designed to be a kind of complete package, and are balanced against each other, but I'm not sure how well they stack up if you mix and match them (the alternative subraces in particular could be broken if ported directly).
I'm still in the process of collecting all of my rough notes to write out the fluff, but the mechanics are all present and I try my best to tell the story of the races through their mechanics as well as the fluff, though I don't know how successful that is.
The drive also contains the Classes that I brewed up for this world...
I'd love to get feed back!
[/a]DM Genisisect.
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Post by dmgenisisect on Oct 11, 2016 9:25:46 GMT
Index of Races
Arachne (Spider-Halflings of the Underdark) Subraces; male, and female
Deurgar
Dragonkin (True speaking diplomats, not using the Dragonborne stats)
Drow Subraces; Cavern, Talor Val (Surface dwelling drow), Tar'Zarin (Taint infused drow)
Dwarves Subraces; Clan, Molten (tainted dwarves, think Azers)
Elves Subraces; Arcane (high), Guardian (Woodsy), Fallen (tainted)
Ferals (Savage anthropomorphic humans) Subraces; Bearhide, Ramhorn, Elkstride, Wolfpack, Boartusk, Catclaw, Sharkfin
Halflings Subraces; Dale (Agracultural, sendentry, think hobits), River (Nomadic river people), Whisper (Tanted)
Humans Subraces; Therillian (native to the continent), Xephirian (based on Xephs), Illinian (Glowy symbols spell caster type humans), Burning (Tainted, based of Teiflings)
Gnomes Subraces; Brewer (master alchemists), Tinker (Based of rock gnome chasis), Fester (Tainted icky gnomes)
Goblins (probably more akin to Warcraft goblins then Tolkien goblins) Subraces; Greenskin (more standard style goblins), Greyskin (creepy medical goblins)
Mirrorling (Based of changeling, but with more of a focus on flesh sculpting then immitation)
Naga (Rugged serpentine humanoids, non-verbal communicators, rigid honour system) Subraces; Jungle, Mangrove, Desert, Mountain, Scaleless (Tainted, has skin growing over scales)
Orcs Subraces; Gretch (the littler guys, similar to Tolkien goblins), Moruk (Your angry green skins), Ogre (Tainted, two headed; PC plays the one of the heads and the opposite arm where most of the personality is)
In addition to the standard subraces, there are a a couple of alternative options available
Attuned (essentially Plane-touch) Options; Jinn (Fire), Undine (Water), Oread (Earth), Sylph (Air), Saryph (Life), Grymm (Death)
Enduring (Undead, dark souls style) Options; Fetch (Ghosty), Draug (Zombie)
Diseased Options; Soulflame (Your soul is literally on fire, magic hurts), Faceless (You get a squid face, and psychic powers)
Merged (Share your body!) Options; Elan (Parasite in your soul), Shardmind (Crystals in the brain), Wyrmflesh (Worms in your flesh, they keep you knit together)
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Post by dmgenisisect on Oct 11, 2016 9:30:39 GMT
Also a quick note on alignments, instead of doing Good/Evil Law/Chaos, each player is asked their characters opinion on three issues. Order (Well ordered life - Disordered Life), Individuality (Rights of the Self - Rights of the many) and Destruction (There are things in the world that need to be destroyed - Violence is never the answer). Your character opinion on these issues can be dettermined by spells like alignments can. Note now of these options are innately 'good' or 'evil', I like the nuance that can be found in a world without absolutes, and I find the existance of absolutes to infact be a bit of a philosophical issue.
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daxredhammer
Adventurer
 
Posts: 73
Favorite D&D Class: Tinkerer
Favorite D&D Race: Minotaur
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Post by daxredhammer on Mar 5, 2020 20:56:39 GMT
I am a bit late to the conversation, but these are great!!! I would love to hear more about your world.
Thanks for sharing.
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