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Post by dm_mainprize on Jan 25, 2016 2:12:23 GMT
Ok in my attempt to constantly be always be gathering homebrewed and unique content for 5, I have searched far and wide across the planes and found many many good quality homebrews. I recently stumbled upon this blog and just had to share it. It has a ton ton ton ton of stuff some of it I have seen else where other stuff completely new to me, and it has it all, mini campaigns, classes, subclasses, items, mechanics, monsters, items, places. So give it a browse take what you want and forget the rest. One of my favorites has the been the Alliterative Alchemy post! So here is the link. The Collected and Updated Mega Collection of 5e Homebrew
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Post by lasersniper on Jan 25, 2016 4:54:57 GMT
WTF?!?!?! This is insane!!!
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Post by dm_mainprize on Jan 25, 2016 4:59:06 GMT
I know, i tried to stay calm and not write a crazy title to this post, but i just kept scrolling and scrolling and scrolling so much content...
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Post by janewalksfar on Feb 14, 2016 21:33:05 GMT
Thanks for sharing. I just picked up the 5e Player's and DM's guides, so this is marvelous.
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Post by DM_tonofbricks on Aug 4, 2016 2:41:28 GMT
Good lord, this is like the library at Alexandria of homebrew.
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Post by MBO9876Gaming on Oct 31, 2017 1:44:09 GMT
So, not sure if I should post this right here or not, but I happen to have 2 homebrew ideas for races.
1) Yaimor, ooze-based humanoids spawned by Juiblex, are now escaping the Infinite Layers of the Abyss. Their main stat modifiers are Dex +1 and Wis +2. They are resistant to acid damage. They have a blindsight radius of 30 feet, and a speed of 35 feet. They speak fluent common and abyssal. They also have a natural advantage when dealing with acrobatics.
2) Crusteacios (pronounced as if in Spanish), shellfish-like humanoids of the sea, are hardy and lawful protectors. Their main stat modifier is Con +2. They have darkvision for 60 feet, are amphibious, and a swim speed of 30 feet. There are also 2 subraces, which share a co-dominance in genealogy.
a) The Krabes are, as you'd expect, very similar to crabs. They speak aquan and common, have a +1 Str modifier, and deal 1d4+Str Mod+Con Mod with unarmed strikes.
b) All Dremm appear as mixtures of dragonborn and shrimp. They speak aquan, common, and one more language, and have a +1 Cha bonus. They also have advantage with deception and persuasion.
I hope somebody will be able to incorporate these ideas in their campaign.
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Post by Andrewx8 on Jan 30, 2018 2:46:29 GMT
@mbo9876gaming I'll be using the first race as a god in my campaign, I hope thats good enough for you. I really like the idea of an oozing acid proof being.
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whiskykuts
Commoner
Posts: 14
Favorite D&D Class: Fighter
Favorite D&D Race: Orc
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Post by whiskykuts on Nov 25, 2020 23:34:09 GMT
This is a pretty incredible collection, I'll definitely be putting it to use! Thank you!
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