|
Post by meribson on Mar 11, 2018 3:48:40 GMT
By the title I'm referring to the first Warcraft game.
This particular campaign wouldn't be for several years, if not a full decade, from now, but I had a thought of taking a setting with extremely limited race picks and having one or more standard races invade from another dimension.
In order to get the full impact of what's going on, you'd need to have a couple campaigns in the world for your players to understand what the rules of the world are. It would also be a way to make orcs intimidating again, as now a days players have gotten so used to them that they have difficulty in role-playing what it would be like to have a screaming berserker that out weighs you be 100-200 pounds of muscle charging down at you.
Just my thoughts after watching the CinemaWins video for the Warcraft movie.
|
|
chucklez
Commoner
Been playing D&D since I was 13 but only in the past 3 years have I taken on the mantle of DM.
Posts: 2
|
Post by chucklez on Mar 12, 2018 5:57:53 GMT
Love the Warcraft universe and would really enjoy something like this myself. The idea of a race or group of people invading the world is a great idea. As for making them intimidating just bump up the CR of them by adding extra dmg and hp maybe even give them some of the barbarian features as a race standard like the rage ability.
|
|
|
Post by blakeryan on Apr 9, 2018 10:36:24 GMT
from memory the orks had ogres and trolls, the humans had elves and dwarves.
there were a few missions where you had to escort people while being chased by the enemies, which you can tie into a LOTR helms deep style fight easily.
one way to make it less combat focused is perhaps the trolls or elves don't start on side, so you have do a quest or two to get them to join, or if you are dodgy you can fake an attack on them by your enemy.
|
|